A small interface inside KH3. Repeatable experiments in the original game. The first pieces of a faithful reconstruction, and an honest look at what still needs to work.
The goal is a faithful reconstruction of Kingdom Hearts 358/2 Days using Kingdom Hearts III as the runtime foundation. Missions, panels, progression and encounters remain at the heart of the experience.
Our intended Days launcher will use the player's owned KH3 installation, with separate Days state and an ordinary KH3 launch option. Base KH3 and Re Mind must remain playable.
Movie cutscenes from the collection are also part of the research roadmap, alongside reuse and adaptation of compatible assets.
01
Study the original
Record controlled experiments. Measure behavior before deciding how to reproduce it.
02
Build the foundation
Reliable entry, menus, player systems and separate save ownership.
03
Finish one complete mission
Connect combat, objectives, rewards and persistence before expanding content.
04
Grow, compare, refine
Bring the campaign together and test the full journey from a clean save.
Where we are
As of 27 September 2026
Demonstrated
Small but concrete steps
A diagnostic widget displayed inside KH3. Bounded Roxas and test-map experiments. Repeatable original-game menu and movement observations.
Being built
A reliable Days front end
The partial menu and navigation core exist. Full artwork, input ownership, real destinations and save routing still need in-game integration and verification.
Still ahead
The playable journey
No complete Days mission or campaign is ready yet. Panels, combat fidelity, content production and full-game testing remain ahead. No release date is announced.